I Hate U will be an engaging learning environment for those who wish to break in to the lucrative business of Villainy. Students will be accepted from all walks of life, classes will be taught in every aspect of Evilness. Founded by Dr. Ichabod Hate, IHU is one of the most prestigious schools of it's kind.
Characters can be pretty much anything you'd like. They may interact through classes, rooming together, extra curricular activities, etc.
Feel free to look around if you're a guest or join us and make new topics IC or OOC (IHU Campus/OOC forum respectively), post images (The Yearbook) for your character or for NPC's, or areas of Campus you'd like to create!
We're keeping it freeform, so make stats if you choose, but don't worry about bringing dice. Just enjoy yourself! And play nice!
Name: Charity Delacroix Age: 18 Species: human / wannabe paladin Gender: female Physical Description: deeply tanned and freckled skin that just makes her teeth look even whiter, platinum blonde hair that's perpetually in a long braid. Approximately 5'4, 140lbs. Dragonflies tattooed up the backs of her legs and at the corners of her eyes. Abilities: Turn undead (with a stick, mace, or other), lay on hands (with a first-aid kit), immune to (some) diseases (due to immunizations), immune to general food poisoning (she cooked for herself for several years, and/or lived on fast food), bloody good with both swords and maces, and she can ride a horse. A horse. Who's name is Raven. And belongs to her. Personality: Generally a nice person, though put an incubus in front of her and she's a drooling, grinning idiot. Oh, and she does a lot of volunteer work because it's kind of expected of her. Background: Her parents were paladins. Her older siblings (all four: Michael, Gabriel, Hope, and Faith) were paladins. The calling of God just ran in the family. Except for Charity. For no reason that anyone can figure out specifically, she just never got the call. And her parents are disgustingly nice about it, of course, but she can tell they're highly disappointed. So in a vague-ish sort of effort to get that calling, Charity ended up in HSU. Personally, she'd rather, in her terms, "Do something useful for bloody once". Major/Minor/Field of Study: Angelic Studies with a few courses in Morals.
(Optional Student Survey) Class Voted Most: likely to be seduced by a demon sex fiend Favorite After School Activity: stargazing Greatest Ambition: to be a paladin so that my family will shut up about it Favorite Color: forest green Favorite Food: strawberries dipped in dark chocolate Most Embarrassing Moment: Getting caught making out with an incubus in my car. In the driveway. That we forgot to drive away from. Oh, man, was dad ever ticked off. I swear he had that mace in his hand in like five seconds after he saw my date. And, of course, all my siblings were home... ...I was grounded for two months after that. Who is your idol: Uh. Mother Theresa. Sure, that sounds good.
Post subject: Re: Introductory Student Survey: (Character Profiles)
Posted: 29 Oct 2008 14:48
Joined: 06 Sep 2008 23:27 Posts: 139
Name: Ivory Dragon Age: Unknown Species: Human Gender: Female Physical Description: 5'3'', lithe athletic build, oriental, appears to be in her 20's Abilities: An expert spy and ninja, she is a practitioner of Tai-Chi, she is also trained in a variety of weapons Personality: Intellectual, somewhat aloof and single minded in her dedication to her cause Background: A mysterious woman who has just arrived at HSU. She dresses (though she wears white and yellow rather than their black) and is trained in a manner similar to the Stinging Chrysanthemum Clan. What is known about her is that she is a major foe of Xi Zhiao and his ninja servitors, Scorpia in particular. She is Sebastian's replacement as Professor of Defense Against the Dark Arts Ethics at HSU. Major/Minor/Field of Study: Ethics and Metaphysics
Last edited by Xi Zhiao on 04 Jun 2009 00:08, edited 1 time in total.
Physical Description: 6'0" , Dark red messy hair that sticks straight up, green eyes, swimmers build, pale skin that appears darker as it's perpetually covered in soot. his garb consists of jeans and sneakers with a dark red inflammable tunic worn over it as well as thick, flame-proof burgundy gloves. A small jet of flame circles slowly around his head, which may or may not be somewhat sentient as Halafax tends to stare at it at times, either in deep thought, or listening to it perhaps. smiles with a lot of teeth.
Abilities: Creating and manipulating fire, Flame teleportation, minor skills in Aquamancy (to put out the fires)
Personality: Cheery and friendly, Halafax attacks his problems with curiosity and determination. Though his heart is in the right place, he is impatient and lacks focus.At first glance he'll appear like a bumbling fool who cant stop burning everyones hair off, but when angered (quite rare) or he feels he or his friends are truly threatened, his true character shines through and the results are astounding. His constant mishaps, various injuries, and property damage have not shaken his resolve to discover every possible application of pyromancy.
Backround: Born in the Suburbs of Chicago, Halafax immersed himself in a world of comic books and super heroes as soon as he learned how to read. He spent his days dreaming and imagining epic battles fought by his favorite heroes until he realized during a school fight with the 5th grade bully that he could conjure fire(That bully's hair still hasn't fully grown back). He discovered to his surprise that an elemental streak ran in the family, and he was the first member in 200 years to be so adept in its calling. Schooling was difficult, several donations needed to be made by his (thankfully) well off parents to pay for occasional damages. After graduating high school, His one ambition was to attend HSU university to expand his knowledge of his gift. His acceptance letter included a decree requiring him to take several fire safety classes pending his enrollment.
Major/Minor/field of study: Working towards a Major in Applied Pyromancy with a minor in Experimental and Theoretical Fire Magic. He is also required by the school and the state to take fire safety 101 and Aquamancy for dummies(which he detests).
(optional student survey) Class voted most: likely to set your house and all of your belongings on fire. Favorite after school activity: Finding undiscovered applications of fire magic Greatest ambition: To become a super hero the world can be proud of. Favorite color: RED Favorite food: Freeze Pops Most embarrassing moment: During an attempt to impress this really cute girl with my mastery over flame, I ended up burning most of her clothes off. I offered to teleport her back home so she could change, she declined. Needless to say, I never heard back from her again. Who is your Idol? The Iceman! he's big, he's bad, he's the ICEMAN.
Post subject: Re: Introductory Student Survey: (Character Profiles)
Posted: 04 Jun 2009 21:32
Joined: 14 Apr 2009 16:47 Posts: 50
name: Professor Markus Aldarson Age: 145 Species:Human Gender: Male Physical Description:6'0", Short wiry brown hair, Brown eyes and eyebrows thick and full of expression. full but trimmed beard, Fairly built for a wizard, and generally looks like the last person to know how to kill you with all of the twelve death words. Dresses in slacks and button up shirts with a smoking jacket and a pipe. also appears to be around 40 years old.
Abilities knows various schools of magic, invented a few of his own, accomplished teleporter, mind reader, telekineticist, fire mage, water mage, earth mage, wind mage, we could be here alllll day long, but you get the idea.
Personality Markus is a gruff man who likes to get to the point. He speaks with a tone that leaves little allowance for foolishness, at least while teaching. His deep voice projects unnaturally well and has a sobering quality to it. you wouldn't say he was mean, but you'd never say he's having a good day either. He would blame his blase attitude on his age "humans weren't meant to live this long" but can be found to have an occasional sense of humor, especially after having wound down with a beer or two.
Background Markus Aldarson was born to a family tree full of great mages. Great mages that all got themselves killed one way or another on the search for fame or glory. In the modern times of 1860's America, Markus's parents were the last of two great lines of wizarding stock and gave birth to a boy who for many years didn't seem to have a lick of magic in him. He was too serious and possessed none of the eccentric traits that were the hallmark of all master Wizards-to-be.
Markus had been told since he could walk and talk, that he simply did not have any magical abilities like his parents and was raised as a seemingly normal boy.At the age of 16 Markus went to go become a logger, in the parts of America that were still wild and untamed, which in those times were still many. As he settled into the hard life of a woodsmith, Markus tried every night to use the exercises that were supposed to open up the channels of magic, and fill him with their warm glow, but to no avail. they were closed to him and it was quite clear that they would never open.
One day, after taking a severe blow to the head from a falling limb, Markus lay bleeding from a wound to the head. As his logging companions shouted at him, and moved him to a nearby cabin to dress his wound, Markus saw things a bit differently. He saw all magic, all around him and he could see its personality as it were. The streams of magical energy coiled about, seemingly random, touching something here, ignoring something there and he realized that becoming a mage wasn't simply a matter of luck, he reached out and grabbed a stream, his logging mates looking at him thinking he was delerious from the bloodloss and maybe he was, but he could see the magic all around him and the only reason he couldn't control it it seemed was the magic simply didn't care to interact with him.
After passing out and awakening a week later, with a nasty cut on his head but otherwise no worse for wear, He left the logging camp, and began walking into the woods. traveling to where he did not yet know, and practicing his magical exercises every night. Three months of continuous pressure and determination gave him the strength of will to wrest the magic from the air around him and force it into himself. with the most rudimentary abilities now at his disposal he continued traveling, spending the next 20 years developing his skills through sheer force of will and effort proving that talent, although extremely helpful, was not necessary. With this newfound knowledge, he decided that others deserved to know that talent did not bar anyone from learning the great art of magic. He taught his magic underground and in secret, to those who were determined enough to find him, their first test. He taught for several years, never completing anyones training, saying that he did not yet know enough to teach anyone completely.
several mystical journeys, powerful artifacts examined, and 100 or so years later, Markus ended up on HSU's doorstep with a letter of acceptance. working through a general magical studies degree, he has returned after a 10 year absence as a teacher, fully versed in his craft and itching to teach a few youngsters a thing or two about the great art.
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